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LoL Devs Actively Addressing Red vs. Blue Side Imbalance in League of Legends

Riot Games, the developers of League of Legends, have acknowledged the long-standing issue of win rate imbalance between the Blue and Red sides on Summoner’s Rift. The imbalance, which has been a topic of discussion among players and streamers, is being actively addressed by the development team, although a solution is expected to take some time.

The imbalance is more pronounced in higher Elo games, particularly in Diamond, Master, and Challenger ranks, where the Red side tends to have a significant advantage. In lower Elo games, the difference is less noticeable, with the Blue side winning 51.1% of the time. However, as the Elo increases, the Red side’s win rate improves, reaching 52.9% in Master and higher ranks.

The development team, led by balance boss Matt Leung-Harrison, has been investigating this issue for some time and is working on optimizations to balance the two sides. While the exact changes are still being developed, they are expected to impact the matchmaking process, particularly in higher Elo games where the imbalance is most significant.

The historic approach of giving the Red side a higher average MMR to compensate for the disadvantage of playing on that side will likely be reevaluated in light of the Season 14 updates, which have made the map more symmetrical. The Blue side has suffered the most from these changes, and the developers are working to address this.

While the exact timeline for these changes is unknown, the League of Legends community can expect updates in the future that will aim to create a more balanced experience for players on both sides of the Rift.


Summoner’s Rift

Summoner’s Rift is the most popular map in League of Legends, a 5v5 multiplayer online battle arena game. The objective is to destroy the enemy’s nexus by traversing down one of three paths (Top, Mid, or Bot) and eliminating turrets that defend each lane. The map is divided into lanes, each with specific roles for champions, such as Top Lane for Tanky DPS or Bruisers, Mid Lane for AP Carries, and Bot Lane for AD Carries and Supports. The Jungle area is reserved for Junglers who earn gold and experience by killing neutral creeps. Cooperation among teammates is crucial for success, as the game requires strategic teamwork to overcome the enemy’s defenses.

Eva Enta

Hej, jag heter Eva, bara en vanlig gamer-tjej. Om jag inte spelar Fortnite eller League of Legends tittar jag förmodligen på någon Esports-turnering. Låt oss hålla spelandan vid liv!

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